Sketchnotes from “Body Languages of Interaction Design”

Irene Au presented the second-day opening keynote at Interaction 14. Her talk was focused on how body language, mindfulness and forms of meditation can improve our lives as well as our ability to design empathetically. My sketchnotes follow below.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Designing for privacy in mobile and web apps”

In her Interaction 14 presentation, Amber Case gave a compelling overview of privacy best practices when creating experiences in which user data is requested and stored. Even more interesting was her discussing the idea of homesteading vs. sharecropping, an idea that true privacy control improvement could come from users creating and owning more of the domains on which their data is hosted. Below are my sketchnotes from her talk.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Evangelizing and Designing Voice User Interface”

I work on a variety of interface types and was excited to attend a presentation about designing VUI (Voice User Interfaces) at Interaction 14. “Evangelizing and Designing Voice User Interface: Adopting VUI in a GUI world” was presented by Stephen Gay of Intuit and Susan Hura of SpeechUsability, and gave a good overview of VUI design principles, considerations and opportunities. The following are my sketchnotes from this talk.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Comics: A Medium in Transition”

Scott McCloud is a speaker who often doesn’t need introduction. In this Day 1 closing keynote at Interaction 14, he discussed the changing medium of comics by covering the reasons why pictures are better than words, the right kinds of simplification, and motion’s effect on comics. The following are my sketchnotes from his talk, which taper off a tad towards the end so that I could catch some of his humorous slides.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Pitching Ideas: How to sell your ideas to other people?”

I enjoyed this presentation at Interaction 14 by Jeroen van Geel. His presentation deconstructed a “pitch” into 3 main activities: Honing in on exactly what the idea is; knowing who you are pitching to; and the act of convincing those people to support your idea. learning about your audience, and convincing them that your idea is worth supporting. Below are my sketchnotes from this session.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Food = interaction”

Bernard Lahousse is a biochemist who has been studying the science and experience of food. He gave a very compelling and interactive presentation at Interaction 14 that illuminated how tweaking input of the 5 senses could change the experience of the same food product, and also talked about constructing interest food pairings. My sketchnotes from his talk follow.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “Languaging reality, dialogue and interaction”

For the opening keynote of Interaction 14, established professor Klaus Krippendorff gave a detailed presentation about how language—and the audience of language—shape the realities in which we live. Below are the sketchnotes that I was able to capture, but I encourage you to read some of his writings to get a deeper dive into these theories.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Sketchnotes from “C-Speak For Designers”

A first of its kind, Angel Anderson hosted a 3 hour Interaction 14 workshop on the topic of presenting compelling cases for design work and decisions to c-level executives. Especially fun was the critique I received in the hands-on portion, where I pitched an idea to some well-armed peers representing CMO, CFO, CTO and COO roles. My sketchnotes from the informational portion of the workshop follow.

If you would like to use my sketchnotes in a presentation, please credit me and my blog and drop me a line to let me know which one(s) you plan to reference. Thanks!

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Interaction 12 Sketchnotes: Day 3

Today’s batch of sketchnotes come from Day 3 of the conference (day 2 of keynote tracks). The theme du jour was participatory & prototype design, which surfaced even in the most futuristic of tracks I attended.

Exploring, Sketching and Other Designerly Ways of Working

opening keynote with Jonas Löwgren Jonas shared some compelling prototype projects that emphasized high-fidelity forms of divergent (not iterative) prototyping.

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Interaction 12 Sketchnotes: Day 2

Day 2 of Interaction 12 had the conference sessions launching in full swing. Today kicked off with an energetic opening keynote by Luke Williams and wrapped up with some experimental thoughts courtesy of Anthony Dunne, with several interesting panels sandwiched between. Below are my sketchnote interpretations of the panels I went to today.

Disrupt

with Luke Williams This was a great kickoff keynote that really brought a business-centric view to the craft of disruptive product design.

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Interaction 12 Sketchnotes: Day 1

Today Interaction 12 kicked off bright and early with workshops at the lovely Dun Laoghaire Institute of Art, Design and Technology. I had the pleasure of capturing a few sketchnotes during the [scant] couple of seconds break I had in my two jam-packed workshops. You may have seen some snippets on twitter, but here’s the full batch!

Prototyping Native Mobile Apps in Axure

with Fred Beecher and Jeff Harrison This session was great–a little over my head in some places, fast paced, but meaty. Some really interesting techniques learned and, as someone who needs to understand all the mobile prototyping tools available to her team (as well as each tool’s benefits and pitfalls), I came away with a very deep understanding.

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Interaction 11: Observations and Sketchnotes

It’s been a week since I returned from Interaction 11 and the fresh air of Boulder, Colorado.  I’ve had some time to marinate on my 4-day experience before posting something. This isn’t a play-by-play or a thorough retrospective—many talented folks have already posted more timely accounts—but I’ll share my observations and a hefty serving of sketchnotes.

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