My process for designing workshops is never the same from one event to the next. But one thing I frequently include is storyboarding. I took some notes on why and how I storyboarded for a recent workshop, “Creating a user onboarding compass,” in the hopes that you may find it helpful in your own process.
Instructional presentations in the design and tech world often benefit when they include examples outside of a speaker’s own work. If you’re a presenter or working towards being one, chances are you’ve realized how helpful 3rd-party screenshots and recordings can be in illustrating a point, and how easy they are to capture from sites and apps. You were probably trained to get permission before adding 3rd-party music, photos, and other creative works that aren’t already in the public domain or under an open-sharing license like the Creative Commons copyright license in your slides. But, have you considered doing the same for screenshots and screen recordings?
I used to be intimidated by watercolor. It seemed so unwieldy compared to the acrylic, pencil, ink, and digital media I’d grown accustomed to using during my BFA program. For years I shied away from it, despite the fact that those who could control it made beautiful, airy paintings that were nearly impossible to simulate in Procreate or Photoshop.
As I got immersed in the day-to-day trappings of tech-focused jobs, my fine arts skills got stale. I decided to reinvigorate them with a challenge. In 2011 I took up one of those make-a-thing-everyday-for-a-year projects, choosing watercolor as my tool of choice. By forcing myself to paint watercolor nearly every day, I built up my skills from “sorta bad” to “decently good.” Eventually, I fell in love with it. Today I paint almost exclusively in watercolor.