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Mailbox’s waiting game
If you’ve downloaded Orchestra’s Mailbox app, you’re probably familiar with this queue screen.
Mailbox is designed to make email simple and manageable with a beautiful, gesture-driven design. So, why the waiting list? According to the company, it’s to prevent servers from crashing and providing a bad experience. The reservation system itself has generated quite a bit of hype, which has in turn increased the number of people getting in line.
So, is this going to be successful for Mailbox? Does this mean all apps should ask users to reserve their service in advance? Here are 4 things, both good and bad, about Mailbox’s approach and what you need to consider before doing it with your app.
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First time user experiences in mobile apps
- Refines the elevator pitch. Going through the exercise from a newbie perspective forces teams to think hard about their app’s value proposition. Products only have a short period of time—and limited real estate—to answer, “Why would I use this?”.
- Affects brand perception A person’s first impression sets the tone for their perception of an app’s brand.
- Impacts customer support Good out of the box experiences have been shown to reduce customer support costs. Similarly, good first time app experiences may reduce customer support emails and improve reviews in the app store.
- Improves odds that new users will become returning users With 26% of users deleting an app after first use, the first time use scenario is your only opportunity to give them a reason to return.
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The “Focal Button”: A Pattern for Emphasizing Key Features in an iPhone App
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Using 99Designs to Get VisDs to Think More Like IxDs
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